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GIG-A-CONOMY

INTRODUCTION

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  • GigaConomy is an arcade action platformer where that transforms players into gig- economy couriers performing deliveries between faceless corporations in a post-human universe. 

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PROJECT DETAILS

  • TEAM SIZE​

       7

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  • ROLE

      Level Designer/Level Artist

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  • TIMELINE

       Apr 2022 - August 2020 (4 months)

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  • ENGINE

       Unity

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  • GENRE

       Arcade Action Platformer

       Third Person Shooter

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RESPONSIBILITIES

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  • Designed and implemented the lava region of the game level.

  • Collaborated closely with peer level designers, programmers, and concept artists to proactively resolve issues during the production process..

  • Controlled and calibrated the color performance of the game level to ensure visual consistency and impact.

  • Validated and organized the art resources for better productivity.​

  • Planned the working pipeline for the concept artist.

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