GIG-A-CONOMY
INTRODUCTION
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GigaConomy is an arcade action platformer where that transforms players into gig- economy couriers performing deliveries between faceless corporations in a post-human universe.
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PROJECT DETAILS
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TEAM SIZE​
7
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ROLE
Level Designer/Level Artist
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TIMELINE
Apr 2022 - August 2020 (4 months)
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ENGINE
Unity
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GENRE
Arcade Action Platformer
Third Person Shooter
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RESPONSIBILITIES
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Designed and implemented the lava region of the game level.
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Collaborated closely with peer level designers, programmers, and concept artists to proactively resolve issues during the production process..
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Controlled and calibrated the color performance of the game level to ensure visual consistency and impact.
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Validated and organized the art resources for better productivity.​
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Planned the working pipeline for the concept artist.
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